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Kendryck Cotton
Game Design Student
Chicago, United States

Summary

I am a recent Graduate from DePaul University with a B.S in Game Design. I have skills in Designing graphics and Art in Adobe Illustrator as well as 3D modeling in Maya. I am familiar with both Unreal Engine and Unity when it comes to Game Development. I have worked as a Level Designer/Artist for a VR game in the works called Kaiju klasher. Currently have many small projects that from school courses such as a 2D artist for a Terraria mod and Lead Developer for an analog card game Called Relics of Sins.

Skills

Graphic DesignLevel Design3D ModelingGame Designgame producer

Software proficiency

Illustrator
Illustrator
Maya
Maya
Unreal Engine
Unreal Engine
Unity
Unity