I am a recent Graduate from DePaul University with a B.S in Game Design. I have skills in Designing graphics and Art in Adobe Illustrator as well as 3D modeling in Maya. I am familiar with both Unreal Engine and Unity when it comes to Game Development. I have worked as a Level Designer/Artist for a VR game in the works called Kaiju klasher. Currently have many small projects that from school courses such as a 2D artist for a Terraria mod and Lead Developer for an analog card game Called Relics of Sins.